Добавить в избранное
 
 
Сортировать статьи по: дате | популярности | посещаемости | комментариям | алфавиту
Автор: Next от 17-07-2016, 11:48
Have you ever wanted to try your hand at cartoony computer animation? Then look no further… Cartoon Character Animation with Maya will help you create just that, guiding you through every step of the process including how to incorporate multiple limbs, smears, motion lines and staggers seamlessly into your animation. From planning to posing to polish, you’ll learn how to make the most of breakdowns, take the terror out of tangent types and overcome the oft-feared graph editor. Each chapter includes insight and advice from world-leading character animators, and the companion website, www.bloomsbury.com/Osborn-Cartoon-Animation, includes a short animation featuring the star of the book, Mr. Buttons. There’s also a specially created rig of Mr. Buttons for you to animate with, as well as walk-through videos demonstrating key techniques. Everything you need to help you animate your own cartoony creations! Includes interviews with: Ken Duncan, Beauty and the Beast, Aladdin, 9; Jason
Автор: Next от 16-07-2016, 09:19
In the last three years, the pace of updates to Maya has accelerated. New features seem to appear every few months. However, the foundation of Maya, consisting of MEL and the dependency graph, remains largely unchanged. This second edition serves to bring MEL Scripting for Maya Animators up to date with the interface changes that have taken place between Maya 4.5, with which the first edition was written, and Maya 6. Certain regrettable omissions, such as a chapter on formLayout, have been corrected. Known errors have been fixed. Also, new chapters on utility nodes and Maya’s Web Panel feature provide some new ideas for how to use MEL in one’s applications. More than anything else, feedback from people who have used the book to learn or teach MEL has spurred us on. To the contributors of these thoughts and perspectives, thank you! Mark R. Wilkins is a technical director at DreamWorks Animation SKG, where he helped develop a production pipeline using Maya for effects and character
Автор: Next от 16-07-2016, 08:11
Flex your speed modeling muscles using 3ds Max Learn to speed model in 3ds Max, with an emphasis on hard surfaces Up to date coverage, covering 3ds Max 2013 features Focused explanations with step-driven practical lessons balance learning and action In Detail Production of 3D art is an exciting medium, but the task of modeling requires intense attention to detail, so speed and efficiency are vital. This book breaks down speed modeling workflow in 3ds Max into stages you can easily achieve, with a focus on hard surface modeling and methods you can apply to your own designs. 3ds Max Speed Modeling for Games will help level up your 3D modeling skills. It focuses on hard surface modeling, and shows the range of tools and techniques in 3ds Max 2013. This book shows content creation methods aimed at 3ds Max modelers preparing to show their skill to the industry. The key feature of modeling that artists must exhibit is speediness while preserving technical accuracy. The author helps you
Автор: Next от 16-07-2016, 08:07
The Ultimate Resource for Professional Game Animators Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques. It's the perfect reference and tutorial for those looking to develop or refine their game animation skills. Careers in the Game Industry Animation Project: Calamity Jane Project: Dire Wolf Project: Gian Kraken Project: Storm Tank Lip-Synching Other Animation Projects
Автор: Next от 16-07-2016, 07:58
Maya is, undisputedly, a very powerful tool for creating computer graphics. However, it must also be stated that learning Maya is a daunting task. Its sheer depth and breadth of features alone make it a formidable package to learn, let alone master. There was probably never a time when this was more apparent than the day you first opened it up. I'm sure that it felt as if you were at the foot of a mountain, about to start a long climb. You will be pleased to know that the journey can be made easier. Maya can be customized and extended in ways that you never thought possible. A great many of your daily tasks can be automated or greatly simplified. You can create tools that not only increase your productivity but also give you far greater control. All this, and more, can be achieved through Maya programming. For many, the mere mention of programming provokes fear and trepidation. This is understandable, since many programming books make extensive assumptions about the reader's existing
Автор: Next от 15-07-2016, 16:26
Start modeling right away with this hands–on guide to learning Autodesk Maya 2016. Introducing Autodesk Maya 2016 is the official guide to the most popular and complex 3D application on the market. Building from the ground up, this book combines straightforward text with practical examples that make it easy to absorb the basics and start designing and animating your own digital models and scenes. The tutorials offer realistic challenges and clear explanations, laid out in fun, step–by–step lessons that help you gain confidence and learn by doing. You′ll delve into CG and 3D core concepts and production workflows, then get right to work designing an animation of the solar system as you learn the interface and basic tools. As your modeling skills grow, you′ll build a steam locomotive, a starfish, a table lamp, and much more as you learn to rig your model for animation, create fabric motion with nCloth, and add the lighting and effects that bring your scenes to life. The
Автор: Next от 15-07-2016, 16:25
A complete update to the popular Autodesk Official Training Guide for Maya Maya is the industry-leading 3D animation and effects software used in movies, visual effects, games, cartoons, and other animation. This bestselling, official guide is a must for 3D beginners who want a thorough grounding in this dynamic and complex software. Fully updated for the newest version of Maya, the book explains the interface and the basics of modeling, texturing, animating, dynamics, visualization, and visual effects. Fun and challenging tutorials lead you through the nuances of the software and offer plenty of chances to practice what you've learned. The Autodesk Official Training Guide for Maya, endorsed and promoted by Autodesk to its 2,500 Authorized Training Centers worldwide Maya is the 3D animation and effects software used in the film, game, and advertising industries; it's a complex program and this book gives beginners the knowledge and confidence they need Shows how to master the
Автор: Next от 31-10-2015, 00:06
The only hands-on book devoted to mastering Maya's dynamics tools for water, wind, and fire In the world of animation, the ability to create realistic water, wind, and fire effects is key. Autodesk Maya software includes powerful dynamics tools that have been used to design breathtaking effects for movies, games, commercials, and short films. This professional guide teaches you the primary techniques you need to make the most of Maya's toolkit, so you'll soon be creating water that ripples, gusting winds and gentle breezes, and flickering fires the way Hollywood pros do. The one-of-a-kind book is completely project-based. Learn the intricacies of Maya's Dynamics tools and continue to build your skills with projects that increase in complexity. A DVD is included with additional video training. Maya is the industry-leading 3D animation and effects software; Maya dynamics tools create water and other fluids, wind, fire, fur, particles, and more Build professional skills in Maya Dynamics
Автор: Next от 31-10-2015, 00:02
This unique, full-color visual exploration of the theory of Maya is rich with diagrams and illustrations that demonstrate the critical concepts of 3D time and space, and helps explain the principles of 3D modeling, animation, dynamics and rendering. The book also includes a series of production notes detailing how skilled Maya artists have worked with the software to create production quality films, games, visualizations, and animations. The accompanying CD-ROM includes Maya Personal Learning Edition.
Автор: Next от 30-10-2015, 23:58
If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you’ll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting. Detailed, easy-to-follow instructions will teach you the real-world production secrets that professional animators use to achieve amazing results. In the second edition, you will find extensive and updated coverage of the latest theories and trends in addition to an enclosed CD with exclusive content to help you sharpen your skills.
Автор: Next от 30-10-2015, 23:50
Learn to create realistic digital assets for film and games with this project-based guide Focused entirely on practical projects, this hands-on guide shows you how to use Maya's texturing and lighting tools in real-world situations. Whether you need to sharpen your skills or you're looking to break into the field for the first time, you'll learn top industry techniques for this important skill as you follow the instructions for several specific projects. You can even create your own version, using final Maya scene files to validate results. The companion DVD includes supplemental videos, project support files, textures, tools, professional shaders, and more. * Lighting and texturing projects are often an excellent way for new animators to break into the business * This is the only project-based book dedicated to understanding and implementing Maya's texturing and lighting tools for creating realistic digital assets for film, video, and games * Walks you step by step through lighting
Автор: Next от 30-10-2015, 23:41
Learn how to produce desired design techniques with the how-to, detailed instructions in Learning Autodesk Maya The Special Effects Handbook (Official Autodesk Training Guide, includes DVD). This book uses actual production files from an animated short film in tutorials that will get you familiar with Maya’s tools, options and capabilities. Follow the clear, step-by-step instructions to understand the rendering and dynamic stages of productions. You can explore lighting, texturing and visual effects and become familiar with the latest features through the book’s new tutorials and art.
Автор: Next от 30-10-2015, 23:36
This exceptional, full-color Maya Press title - produced by Alias, the software's creators - is a comprehensive mid-cycle revision that uses the award-winning short film Blue as the basis for the book's all-new hands-on tutorials. Artists, students, educators, and hobbyists will appreciate this book's comprehensible coverage of 3D and Maya basics. Project-focused lessons use actual production files from the film Blue to teach you most of the tools available in Maya Complete.
Автор: Next от 30-10-2015, 23:32
Unlock the skills to successfully animate popular styles of character movement in Maya Camilo Duarte Franco, a feature film animator at MPC, reveals how to create convincing character movement, including walking, climbing stairs, running and jumping, 'sneak' movements and pushing weight. In this six-chapter e-book you'll discover detailed industry standard techniques plus helpful downloadable video tutorials to further explain the software processes and pro tips for you to apply to your own work.
Автор: Next от 30-10-2015, 23:26
Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information.
Автор: Next от 30-10-2015, 23:20
In Silico introduces Maya programming into one of the most fascinating application areas of 3D graphics: biological visualization. In five building-block tutorials, this book prepares animators to work with visualization problems in cell biology. The book assumes no deep knowledge of cell biology or 3D graphics programming. An accompanying DVD-ROM includes code derived from the tutorials, the working Maya computer files, and sample animated movies.
Автор: Next от 30-10-2015, 23:14
Expand your skills with complete Maya mastery Mastering Autodesk Maya is the ultimate guide to the popular 3D animation software. Author Todd Palamar draws on his extensive professional animation experience to help readers take their Maya skills to the next level. Written for those who already know the basics of this enormous program, the book covers advanced topics and professional techniques for modeling, animation, texturing, and visual effects.
Автор: Next от 30-10-2015, 23:11
Autodesk Maya is the industry-leading 3D animation and effects software used in movies, visual effects, games, and other genres. If you already know the basics of Maya and are ready to elevate your skills, then this book is for you. Nearly 1,000 pages are packed with organized, professional, and valuable insight on the leading 3D application on the market, enabling you to unlock the software's more complex features. Ideal as both a tutorial and study guide for the Autodesk Maya exam, this Autodesk Official Press book gets you up to speed on Maya's latest features and expands your skills with advanced instruction on cloth, fur, and fluids.
Автор: Next от 30-10-2015, 23:07
The premiere book on getting started with Maya 2014 Whether you're just beginning, or migrating from another 3D application, this step-by-step guide is what you need to get a good working knowledge of Autodesk Maya 2014. Beautifully illustrated with full-color examples and screenshots, Autodesk Maya 2014 Essentials explains the basics of Maya as well as modeling, texturing, animating, setting a scene, and creating visual effects. You'll absorb important concepts and techniques, and learn how to confidently use Maya tools the way professionals do.
Автор: Next от 30-10-2015, 23:00
What you need to get up and running on Autodesk Maya 2014 Autodesk Maya is the industry–leading 3D animation and effects software, and this detailed Autodesk Official Press book is the ideal way to get you started using Maya like a studio veteran. Professional visual effects artist and Maya expert Dariush Derakhshani clearly explains the basics of modeling, texturing, animating and visual effects for new users, while leading you through fun and challenging lessons that give you plenty of hands–on practice. The book includes a color insert featuring dazzling examples from talented beginners, so you can see what's possible. Gets beginners and those migrating from other 3D applications up and running on Autodesk Maya 2014 Helps users master the Maya interface and the basics of modeling, texturing, animating, and visual effects Provides practical and fun, step–by–step tutorials that illustrate realistic, professional challenges Includes a full–color insert of amazing examples from
Автор: Next от 30-10-2015, 22:55
Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification exam. Filled with challenging tutorials and real-world scenarios this book provides valuable insight into the entire CG production timeline.
Автор: Next от 30-10-2015, 22:41
Учебник по трехмерной анимации. Большую часть книги занимает основательная теория
Автор: Next от 30-10-2015, 22:31
Create innovative CG solutions with Maya and this creative guide Professional Maya artists have to think on their feet. It′s nothing for them to receive just vague sketches or incomplete ideas of what the studio wants and have to come up with something brilliant. If you′re an intermediate to advanced Maya user, Maya Visual Effects: The Innovator′s Guide, Second Edition is what you need to meet the challenge.
Автор: Next от 30-10-2015, 22:19
David Gould's acclaimed first book, "Complete Maya Programming: An Extensive Guide to MEL and the C++ API", provides artists and programmers with a deep understanding of the way Maya works and how it can be enhanced and customized through programming. In his new book, David offers a gentle, intuitive introduction to the core ideas of computer graphics. Each concept is explained progressively and is fully implemented in both MEL and C++ so that an artist or programmer can use the source code directly in their own programs. Geometry and modeling are covered in detail with progressively more complex examples demonstrating all of Maya's possible programming features.
Автор: Next от 30-10-2015, 22:12
Produce mind-blowing visual effects with Autodesk Maya. Gain the practical skills and knowledge you need to recreate phenomena critical to visual effects work, including fire, water, smoke, explosions, and destruction, as well as their integration with real-world film and video. In Creating Visual Effects in Maya, Maya master Lee Lanier has combined the latest studio techniques with multi-chapter, hands-on projects and professionally-vetted workflows to bolster your CG toolkit. Engaging, full-color tutorials cover: Creating foliage, fire, and smoke with Paint Effects
Автор: Next от 30-10-2015, 22:08
We’ve designed this book so that you can use it in the way that best serves your needs in learning to animate with Maya. You can start at the beginning and read it straight through if you like, as the chapters are ordered progressively. The first few talk about fundamental concepts: the principles of animation, workflow, and how animators think about the tools available in Maya. Then we start practicing some techniques in the context of animations already started for you, finally moving on to guiding you through doing projects in blocking, cycles, polishing, lip sync, and much more. If you’ve been animating for a while, but need some new tips or approaches to problems you’ve been having, you can simply go to any topic that interests you, and pick it up right there. Even the chapter-long projects include a series of progressive files so you don’t need to start from the beginning. We’ve also completely updated the book for Maya 2014, and cover all the exciting new animation tools and
Автор: Next от 30-10-2015, 22:00
Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.
Автор: Next от 30-10-2015, 21:30
Книга сочетает в себе руководство по быстрому старту в программе Maya и практическое пособие по полигональному моделированию, текстурированию и оснастке персонажа скелетом. Основной упор изучения материалов книги сделан на технологию создания персонажной анимации в Maya. Также рассматриваются способы работы с персонажем в сцене, применение приемов классической анимации.
Автор: Next от 30-10-2015, 21:13
Описаны методы проектирования, моделирования и создания анимационных средств управления достаточно сложными реалистичными трехмерными персонажами. Описание передовых сценариев MEL позволит создать специальный графический интерфейс пользователя, существенно облегчающий анимацию персонажа.
Автор: Next от 30-10-2015, 21:04
The ancient Maya city of Quirigua occupied a crossroads between Copan in the southeastern Maya highlands and the major centers of the Peten heartland. Though always a relatively small city, Quirigua stands out because of its public monuments, which were some of the greatest achievements of Classic Maya civilization. Impressive not only for their colossal size, high sculptural quality, and eloquent hieroglyphic texts, the sculptures of Quirigua are also one of the few complete, in situ series of Maya monuments anywhere, which makes them a crucial source of information about ancient Maya spirituality and political practice within a specific historical context.

Назад Вперед
Наверх